Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 300 days ago
19 / 3 / 11
K / D / A
78.9%
Kill participation
1,802.1
Damage / min
15,987g
562.3 gold / min
22
3 placed · 4 cleared
198
7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRzuuFin#EUNE
Shen · Top
0 / 4 / 20
52.6% KP
11,779
8.8% share
8,528g
144 CS · 5.1/m
TryhardEkko#Ekko
Ekko · Jungle
19 / 3 / 11
78.9% KP
51,239
38.4% share
15,987g
198 CS · 7/m
Aguma#EUNE
Katarina · Mid
9 / 4 / 7
42.1% KP
33,715
25.3% share
14,054g
201 CS · 7.1/m
Blood4u#EUNE
Lucian · ADC
9 / 5 / 12
55.3% KP
25,367
19% share
13,631g
198 CS · 7/m
Kebabowy Książę#PITA
Lulu · Support
1 / 5 / 24
65.8% KP
11,314
8.5% share
8,389g
17 CS · 0.6/m
Red side
Defeatshυi#EUNE
Renekton · Top
3 / 9 / 5
38.1% KP
23,794
26.8% share
10,632g
177 CS · 6.2/m
EMY ALUPEI#1663
Zac · Jungle
2 / 4 / 9
52.4% KP
18,832
21.2% share
10,182g
185 CS · 6.5/m
OogaBoogaSniffin#EUNE
Cho'Gath · Mid
4 / 8 / 0
19% KP
13,455
15.2% share
12,273g
233 CS · 8.2/m
dodonadodo#int
Yasuo · ADC
8 / 8 / 5
61.9% KP
22,869
25.8% share
13,450g
230 CS · 8.1/m
Rabbit#tryme
Alistar · Support
4 / 9 / 10
66.7% KP
9,791
11% share
9,565g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
