Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 298 days ago
25 / 5 / 11
K / D / A
83.7%
Kill participation
1,952.4
Damage / min
22,752g
670.2 gold / min
25
3 placed · 3 cleared
284
8.4 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
14
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkingvondread#avw
Varus · Top
17 / 10 / 7
53.3% KP
31,146
22.6% share
18,391g
270 CS · 8/m
Chrrysler#EUNE
Vi · Jungle
3 / 9 / 12
33.3% KP
12,217
8.8% share
9,700g
123 CS · 3.6/m
Carni#FF15
Viktor · Mid
10 / 10 / 13
51.1% KP
39,515
28.6% share
15,789g
242 CS · 7.1/m
jsem postizeny#hanys
Ashe · ADC
14 / 6 / 14
62.2% KP
46,692
33.8% share
17,479g
254 CS · 7.5/m
Rage#637
Milio · Support
1 / 8 / 33
75.6% KP
8,495
6.2% share
9,363g
29 CS · 0.9/m
Red side
VictoryKevin Albert#222
Tryndamere · Top
7 / 11 / 8
34.9% KP
35,718
23.2% share
17,428g
250 CS · 7.4/m
TryhardEkko#Ekko
Ekko · Jungle
25 / 5 / 11
83.7% KP
66,284
43.1% share
22,752g
284 CS · 8.4/m
Likk#100
Zed · Mid
3 / 11 / 11
32.6% KP
16,827
10.9% share
11,068g
144 CS · 4.2/m
Lulus feet#192
Draven · ADC
8 / 10 / 9
39.5% KP
28,534
18.6% share
16,294g
235 CS · 6.9/m
Ahiryii#Ekko
Karma · Support
0 / 8 / 18
41.9% KP
6,399
4.2% share
9,299g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
