Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 296 days ago
9 / 7 / 10
K / D / A
54.3%
Kill participation
696.7
Damage / min
13,788g
409.3 gold / min
31
5 placed · 10 cleared
184
5.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIcarusSmiledAsHe#Fell
Darius · Top
4 / 6 / 4
22.9% KP
19,227
13.2% share
11,617g
202 CS · 6/m
TryhardEkko#Ekko
Ekko · Jungle
9 / 7 / 10
54.3% KP
23,467
16.1% share
13,788g
184 CS · 5.5/m
zzzzzzzzzzzsleep#zzzzz
Zoe · Mid
13 / 7 / 16
82.9% KP
58,983
40.4% share
14,677g
190 CS · 5.6/m
Ekko Lover#SIGMA
Smolder · ADC
8 / 2 / 10
51.4% KP
36,742
25.2% share
18,348g
323 CS · 9.6/m
Pøzsi#77777
Milio · Support
1 / 3 / 24
71.4% KP
7,511
5.1% share
9,497g
30 CS · 0.9/m
Red side
DefeatCute femboy#Igrek
Singed · Top
4 / 4 / 7
44% KP
25,031
24% share
12,166g
252 CS · 7.5/m
Good Afternoon#Powel
Talon · Jungle
10 / 8 / 3
52% KP
22,636
21.7% share
15,916g
271 CS · 8/m
Nex#kali
Akali · Mid
8 / 8 / 3
44% KP
20,768
19.9% share
13,437g
199 CS · 5.9/m
AleEmotkaZostała#RMJ
Ezreal · ADC
3 / 5 / 7
40% KP
25,988
24.9% share
13,161g
277 CS · 8.2/m
Pumped Tomi#OSNS
Bard · Support
0 / 10 / 11
44% KP
9,861
9.5% share
8,230g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
