Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 294 days ago
11 / 4 / 5
K / D / A
64%
Kill participation
752.5
Damage / min
13,198g
573 gold / min
15
4 placed · 1 cleared
186
8.1 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPodes281#Troll
Gragas · Top
6 / 3 / 2
32% KP
17,172
26.4% share
10,660g
196 CS · 8.5/m
TryhardEkko#Ekko
Ekko · Jungle
11 / 4 / 5
64% KP
17,332
26.6% share
13,198g
186 CS · 8.1/m
Dynamic57#real
Gwen · Mid
6 / 3 / 6
48% KP
17,710
27.2% share
11,390g
180 CS · 7.8/m
MrBones#RRR
Tristana · ADC
2 / 2 / 4
24% KP
8,062
12.4% share
8,909g
180 CS · 7.8/m
Pităr the GOAT#SUPP
Nami · Support
0 / 0 / 14
56% KP
4,820
7.4% share
6,582g
24 CS · 1/m
Red side
DefeatØtimacNevinosti#1312
Jayce · Top
2 / 6 / 3
41.7% KP
16,252
26.3% share
7,786g
157 CS · 6.8/m
TACIINMORTIITAI#FKNLW
Zed · Jungle
4 / 4 / 2
50% KP
10,230
16.6% share
10,453g
185 CS · 8/m
Shire Enjoyer#EUNE
Sylas · Mid
3 / 6 / 4
58.3% KP
15,711
25.4% share
7,643g
139 CS · 6/m
polski gracz#BWG
Kai'Sa · ADC
3 / 6 / 1
33.3% KP
17,120
27.7% share
11,017g
207 CS · 9/m
EyalGolaniSBack#EUNE
Zilean · Support
0 / 3 / 5
41.7% KP
2,465
4% share
5,453g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
