Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Flex · 292 days ago
8 / 9 / 8
K / D / A
66.7%
Kill participation
936.6
Damage / min
16,019g
494.4 gold / min
28
4 placed · 7 cleared
236
7.3 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLowEloMachine#EUNE
Riven · Top
11 / 6 / 14
53.2% KP
36,823
25.7% share
14,105g
195 CS · 6/m
Sp1ca#EUNE
Xin Zhao · Jungle
9 / 4 / 10
40.4% KP
22,373
15.6% share
12,731g
173 CS · 5.3/m
Syrrex#miju
Aurelion Sol · Mid
15 / 5 / 17
68.1% KP
44,653
31.1% share
14,009g
183 CS · 5.6/m
alek#dog
Samira · ADC
9 / 7 / 12
44.7% KP
25,153
17.5% share
13,862g
195 CS · 6/m
Glory TO l9#ff20
Thresh · Support
3 / 2 / 29
68.1% KP
14,437
10.1% share
9,705g
24 CS · 0.7/m
Red side
DefeatWorldFighterSett#EUNE
Renekton · Top
3 / 6 / 9
50% KP
22,210
21.5% share
13,037g
197 CS · 6.1/m
TryhardEkko#Ekko
Ekko · Jungle
8 / 9 / 8
66.7% KP
30,346
29.4% share
16,019g
236 CS · 7.3/m
Likk#100
Kayle · Mid
8 / 10 / 6
58.3% KP
21,588
20.9% share
14,793g
221 CS · 6.8/m
Ahiryii#Ekko
Mel · ADC
4 / 6 / 6
41.7% KP
10,600
10.3% share
11,575g
197 CS · 6.1/m
Budd Dwyer#G 5 9
Swain · Support
1 / 16 / 7
33.3% KP
18,472
17.9% share
8,462g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
