Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Flex · 292 days ago
13 / 7 / 8
K / D / A
58.3%
Kill participation
885.7
Damage / min
15,262g
470.1 gold / min
21
3 placed · 2 cleared
232
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPolicyjnaKicia#daddy
Malphite · Top
5 / 7 / 7
33.3% KP
25,094
23.2% share
11,547g
186 CS · 5.7/m
TryhardEkko#Ekko
Ekko · Jungle
13 / 7 / 8
58.3% KP
28,755
26.6% share
15,262g
232 CS · 7.1/m
Ritualista#tspmo
Zoe · Mid
8 / 8 / 7
41.7% KP
21,209
19.6% share
12,071g
185 CS · 5.7/m
WorldFighterSett#EUNE
Lucian · ADC
10 / 4 / 5
41.7% KP
29,767
27.5% share
14,887g
250 CS · 7.7/m
Ahiryii#Ekko
Milio · Support
0 / 4 / 19
52.8% KP
3,391
3.1% share
8,335g
32 CS · 1/m
Red side
VictoryArrowDDL#1109
Singed · Top
2 / 10 / 10
40% KP
16,228
15.5% share
13,364g
237 CS · 7.3/m
Doknes46#4343
Gwen · Jungle
14 / 4 / 6
66.7% KP
34,401
32.8% share
17,351g
267 CS · 8.2/m
xayoopro#EUNE
Zed · Mid
10 / 4 / 6
53.3% KP
32,120
30.6% share
17,003g
229 CS · 7.1/m
MADMADMADMAD#EZEZ
Miss Fortune · ADC
4 / 10 / 11
50% KP
17,201
16.4% share
14,097g
235 CS · 7.2/m
s diana#EUNE
Nami · Support
0 / 8 / 15
50% KP
5,001
4.8% share
8,526g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
