Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 291 days ago
17 / 4 / 3
K / D / A
71.4%
Kill participation
1,243.4
Damage / min
16,906g
574.4 gold / min
25
4 placed · 7 cleared
203
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzaraza2000#EUNE
Aatrox · Top
0 / 7 / 9
32.1% KP
14,127
14.6% share
9,360g
202 CS · 6.9/m
TryhardEkko#Ekko
Ekko · Jungle
17 / 4 / 3
71.4% KP
36,598
37.9% share
16,906g
203 CS · 6.9/m
vague hope#102m
Aurora · Mid
7 / 10 / 9
57.1% KP
20,697
21.4% share
11,051g
179 CS · 6.1/m
Al Bari#god
Jhin · ADC
4 / 4 / 6
35.7% KP
19,276
20% share
12,612g
256 CS · 8.7/m
iHustle1#EUNE
Leona · Support
0 / 7 / 17
60.7% KP
5,863
6.1% share
7,807g
28 CS · 1/m
Red side
VictoryCute femboy#Igrek
Singed · Top
8 / 6 / 12
62.5% KP
32,382
31.1% share
13,504g
230 CS · 7.8/m
ShadowIQ#EUNE
Udyr · Jungle
10 / 3 / 9
59.4% KP
16,859
16.2% share
15,114g
239 CS · 8.1/m
AramDæd#EUNE
Irelia · Mid
10 / 9 / 14
75% KP
29,637
28.4% share
16,994g
237 CS · 8.1/m
Lucaaaa#EUNE
Kai'Sa · ADC
2 / 5 / 8
31.3% KP
20,069
19.3% share
11,400g
221 CS · 7.5/m
Pităr the GOAT#SUPP
Rakan · Support
2 / 5 / 15
53.1% KP
5,237
5% share
8,303g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
