Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 287 days ago
2 / 9 / 4
K / D / A
42.9%
Kill participation
477.8
Damage / min
9,434g
320 gold / min
24
3 placed · 8 cleared
174
5.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOliś#EUΝE
Malphite · Top
5 / 4 / 13
56.3% KP
24,734
22.2% share
12,324g
189 CS · 6.4/m
ZYTHORIANNNNNNNN#WHOXD
Rengar · Jungle
8 / 4 / 9
53.1% KP
16,173
14.5% share
13,135g
203 CS · 6.9/m
Equilibrium#TWTV
Zed · Mid
7 / 2 / 8
46.9% KP
25,030
22.4% share
14,649g
288 CS · 9.8/m
Baboiu din Delta#peste
Syndra · ADC
10 / 1 / 12
68.8% KP
36,114
32.4% share
14,633g
240 CS · 8.1/m
Venux1221#EUNE
Thresh · Support
2 / 3 / 18
62.5% KP
9,494
8.5% share
8,854g
32 CS · 1.1/m
Red side
DefeatTralaleloTralala#XDDDD
Aatrox · Top
7 / 7 / 3
71.4% KP
19,321
28.4% share
11,865g
196 CS · 6.6/m
TryhardEkko#Ekko
Ekko · Jungle
2 / 9 / 4
42.9% KP
14,086
20.7% share
9,434g
174 CS · 5.9/m
Disintegr8#BOMBA
Vel'Koz · Mid
3 / 4 / 2
35.7% KP
23,988
35.3% share
10,232g
198 CS · 6.7/m
STERGY SOSABABY#ZZZ
Zeri · ADC
2 / 6 / 0
14.3% KP
6,840
10.1% share
11,364g
253 CS · 8.6/m
Green Buff#green
Soraka · Support
0 / 6 / 7
50% KP
3,698
5.4% share
6,484g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
