Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 287 days ago
12 / 3 / 7
K / D / A
48.7%
Kill participation
828.6
Damage / min
12,825g
621.6 gold / min
13
3 placed · 2 cleared
172
8.3 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMrBones#RRR
Swain · Top
3 / 3 / 9
30.8% KP
12,956
16% share
9,092g
164 CS · 7.9/m
TryhardEkko#Ekko
Ekko · Jungle
12 / 3 / 7
48.7% KP
17,096
21.1% share
12,825g
172 CS · 8.3/m
Špecialkey#EUNE
Heimerdinger · Mid
12 / 3 / 4
41% KP
23,795
29.4% share
11,262g
152 CS · 7.4/m
Exehel#EUNE
Lucian · ADC
11 / 5 / 5
41% KP
22,531
27.8% share
10,474g
157 CS · 7.6/m
Maslana#ANIME
Milio · Support
1 / 2 / 19
51.3% KP
4,526
5.6% share
6,985g
14 CS · 0.7/m
Red side
DefeatNikzviarEuneAcc#nikzv
Singed · Top
3 / 3 / 1
25% KP
7,040
14.3% share
7,126g
131 CS · 6.3/m
WPG Gns#EUNE
Gwen · Jungle
4 / 6 / 2
37.5% KP
8,701
17.7% share
9,516g
147 CS · 7.1/m
PiesNaBaby228#1940
Master Yi · Mid
2 / 10 / 2
25% KP
8,822
18% share
7,563g
89 CS · 4.3/m
HOMER SIMPSON#EUNEE
Tristana · ADC
7 / 10 / 2
56.3% KP
16,355
33.3% share
8,822g
106 CS · 5.1/m
Zimní Kapitola#2025
Zoe · Support
0 / 10 / 7
43.8% KP
8,190
16.7% share
5,882g
40 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
