Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 287 days ago
9 / 5 / 10
K / D / A
45.2%
Kill participation
839.1
Damage / min
14,705g
481.9 gold / min
22
4 placed · 5 cleared
190
6.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlf girlfriend#shiro
Vayne · Top
5 / 12 / 3
30.8% KP
21,246
23.4% share
10,642g
190 CS · 6.2/m
KITTING EXE#beton
Talon · Jungle
11 / 6 / 1
46.2% KP
22,363
24.6% share
15,404g
259 CS · 8.5/m
OrangeMama#Rank1
Twitch · Mid
3 / 8 / 6
34.6% KP
13,121
14.4% share
11,331g
202 CS · 6.6/m
sayounara#MEOW
Smolder · ADC
6 / 8 / 5
42.3% KP
25,311
27.8% share
13,315g
232 CS · 7.6/m
129hrd9ubfn91uh2#777
Leona · Support
1 / 8 / 11
46.2% KP
8,924
9.8% share
7,748g
25 CS · 0.8/m
Red side
Victory1v3 ADcarry#EUNE
Kayle · Top
10 / 7 / 3
31% KP
25,263
21% share
16,770g
263 CS · 8.6/m
TryhardEkko#Ekko
Ekko · Jungle
9 / 5 / 10
45.2% KP
25,608
21.3% share
14,705g
190 CS · 6.2/m
Anrteus#rdctd
Syndra · Mid
15 / 2 / 10
59.5% KP
35,188
29.2% share
16,450g
236 CS · 7.7/m
IlIlIlIlIlIlIlIl#RX89
Jinx · ADC
7 / 7 / 10
40.5% KP
20,756
17.2% share
13,655g
197 CS · 6.5/m
Kokushibo#hold1
Twisted Fate · Support
1 / 5 / 20
50% KP
13,521
11.2% share
9,689g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
