Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 286 days ago
9 / 3 / 7
K / D / A
55.2%
Kill participation
817.2
Damage / min
10,902g
442.6 gold / min
20
3 placed · 3 cleared
163
6.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCatalinu01#2001
Varus · Top
8 / 5 / 3
78.6% KP
26,524
38.1% share
12,119g
194 CS · 7.9/m
Baboiu din Delta#peste
Sylas · Jungle
5 / 5 / 1
42.9% KP
11,640
16.7% share
12,114g
172 CS · 7/m
sayounara#MEOW
Mel · Mid
0 / 7 / 4
28.6% KP
11,999
17.2% share
8,106g
194 CS · 7.9/m
eune je joke#EUW2
Tristana · ADC
1 / 8 / 1
14.3% KP
12,816
18.4% share
7,984g
168 CS · 6.8/m
Hopeful Jordan#EUNE
Seraphine · Support
0 / 4 / 5
35.7% KP
6,624
9.5% share
5,648g
25 CS · 1/m
Red side
VictoryiTym3ks#9849
Tryndamere · Top
4 / 8 / 3
24.1% KP
16,467
19.5% share
9,828g
161 CS · 6.5/m
TryhardEkko#Ekko
Ekko · Jungle
9 / 3 / 7
55.2% KP
20,131
23.8% share
10,902g
163 CS · 6.6/m
winter break#break
Veigar · Mid
7 / 2 / 6
44.8% KP
17,994
21.3% share
12,473g
216 CS · 8.8/m
Al Bari#god
Jhin · ADC
8 / 1 / 9
58.6% KP
22,322
26.4% share
11,825g
219 CS · 8.9/m
DGPX Sayetan#EUNE
Karma · Support
1 / 0 / 20
72.4% KP
7,661
9.1% share
7,693g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
