Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Normal Draft · 265 days ago
9 / 13 / 13
K / D / A
38.6%
Kill participation
756.9
Damage / min
13,141g
354 gold / min
95
43 placed · 10 cleared
69
1.9 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhen are have be#who
Ambessa · Top
11 / 9 / 4
26.8% KP
48,025
20.1% share
16,387g
253 CS · 6.8/m
Enuliku#3182
Volibear · Jungle
10 / 10 / 13
41.1% KP
47,024
19.7% share
17,990g
254 CS · 6.8/m
TionpyngTiondes#Ups
Lucian · Mid
14 / 9 / 10
42.9% KP
52,570
22% share
20,186g
299 CS · 8.1/m
Youlja#65771
Caitlyn · ADC
14 / 13 / 14
50% KP
59,484
24.9% share
21,609g
274 CS · 7.4/m
ciajmada#j00r
Galio · Support
7 / 16 / 19
46.4% KP
31,839
13.3% share
13,934g
20 CS · 0.5/m
Red side
DefeatDarksoulsIIIV#EUNE
Trundle · Top
7 / 9 / 12
33.3% KP
40,202
20.3% share
16,702g
271 CS · 7.3/m
F X T A#luv
Diana · Jungle
6 / 12 / 14
35.1% KP
29,539
14.9% share
14,095g
225 CS · 6.1/m
KevinLevroneGOAT#7570
Darius · Mid
15 / 7 / 6
36.8% KP
41,624
21% share
18,217g
270 CS · 7.3/m
Billy Russo#kia
Kai'Sa · ADC
20 / 16 / 17
64.9% KP
58,841
29.7% share
20,343g
224 CS · 6/m
TryhardEkko#Ekko
Zoe · Support
9 / 13 / 13
38.6% KP
28,092
14.2% share
13,141g
69 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
