Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Normal Draft · 261 days ago
5 / 12 / 7
K / D / A
31.6%
Kill participation
673.3
Damage / min
12,251g
361.4 gold / min
31
14 placed · 1 cleared
223
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTryhardEkko#Ekko
Ryze · Top
5 / 12 / 7
31.6% KP
22,826
15.4% share
12,251g
223 CS · 6.6/m
Billy Russo#kia
Ekko · Jungle
9 / 13 / 11
52.6% KP
33,741
22.8% share
16,119g
190 CS · 5.6/m
El Midero#EUNE
Katarina · Mid
7 / 10 / 9
42.1% KP
30,944
20.9% share
13,446g
194 CS · 5.7/m
BORBOLETA#mihos
Samira · ADC
15 / 16 / 8
60.5% KP
42,724
28.8% share
20,158g
240 CS · 7.1/m
F X T A#luv
Swain · Support
2 / 14 / 18
52.6% KP
18,065
12.2% share
10,449g
40 CS · 1.2/m
Red side
VictoryWillStepOnUwU#FEETZ
K'Sante · Top
4 / 6 / 9
20.3% KP
28,025
14% share
12,962g
212 CS · 6.3/m
MrGapples#EUNE
Diana · Jungle
7 / 9 / 13
31.3% KP
27,886
14% share
16,189g
262 CS · 7.7/m
SK0T3K#7435
Anivia · Mid
17 / 3 / 12
45.3% KP
39,631
19.8% share
17,739g
247 CS · 7.3/m
EL Pomidorro#EUNE
Jinx · ADC
24 / 9 / 14
59.4% KP
61,656
30.9% share
21,564g
200 CS · 5.9/m
assertively#EUNE
Taliyah · Support
12 / 11 / 27
60.9% KP
42,610
21.3% share
15,938g
79 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
