Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Normal Draft · 255 days ago
25 / 2 / 7
K / D / A
56.1%
Kill participation
2,182.8
Damage / min
19,537g
890.1 gold / min
10
6 placed · 0 cleared
221
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIcePinVI#EUNE
Gangplank · Top
2 / 14 / 8
40% KP
21,993
25.2% share
8,937g
138 CS · 6.3/m
symbiote#BLKN
Vi · Jungle
3 / 8 / 6
36% KP
12,398
14.2% share
8,643g
137 CS · 6.2/m
TheDragonxia#mclrn
Master Yi · Mid
5 / 12 / 3
32% KP
17,410
19.9% share
8,034g
98 CS · 4.5/m
TheLukaBoss99#EUNE
Aphelios · ADC
12 / 9 / 4
64% KP
25,450
29.1% share
13,508g
130 CS · 5.9/m
Yoka#Laprd
Blitzcrank · Support
3 / 14 / 9
48% KP
10,179
11.6% share
7,851g
38 CS · 1.7/m
Red side
Victorydarkweb region#EUNE
Aatrox · Top
10 / 6 / 5
26.3% KP
31,582
24.8% share
9,730g
153 CS · 7/m
Billy Russo#kia
Naafiri · Jungle
14 / 4 / 9
40.4% KP
23,112
18.1% share
13,536g
198 CS · 9/m
futility#error
Twisted Fate · Mid
5 / 7 / 11
28.1% KP
17,626
13.8% share
10,842g
152 CS · 6.9/m
TryhardEkko#Ekko
Caitlyn · ADC
25 / 2 / 7
56.1% KP
47,913
37.6% share
19,537g
221 CS · 10.1/m
Ahiryii#Ekko
Leona · Support
3 / 6 / 18
36.8% KP
7,269
5.7% share
7,973g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
