Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Normal Draft · 208 days ago
4 / 11 / 7
K / D / A
28.9%
Kill participation
491.8
Damage / min
13,723g
400.1 gold / min
21
3 placed · 4 cleared
212
6.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryaVAYNE AK 47#EUNE
Teemo · Top
8 / 7 / 12
46.5% KP
38,393
28.7% share
16,249g
268 CS · 7.8/m
Xin and Qiyana#ACC
Kindred · Jungle
11 / 8 / 11
51.2% KP
24,840
18.6% share
16,023g
215 CS · 6.3/m
NávratPiňdi#pls
Fizz · Mid
11 / 8 / 9
46.5% KP
28,143
21% share
14,761g
180 CS · 5.2/m
BausFromEbay#Inter
Jinx · ADC
10 / 8 / 11
48.8% KP
32,150
24% share
17,800g
246 CS · 7.2/m
lost in the echo#3am
Thresh · Support
3 / 7 / 17
46.5% KP
10,221
7.6% share
10,368g
34 CS · 1/m
Red side
DefeatTryhardEkko#Ekko
Twisted Fate · Top
4 / 11 / 7
28.9% KP
16,868
13.5% share
13,723g
212 CS · 6.2/m
perspicacity#0802
Lee Sin · Jungle
15 / 9 / 7
57.9% KP
27,222
21.7% share
18,434g
237 CS · 6.9/m
AANNIIAAX#Ekko
Mel · Mid
9 / 6 / 7
42.1% KP
23,228
18.5% share
12,984g
196 CS · 5.7/m
Billy Russo#kia
Lucian · ADC
10 / 12 / 10
52.6% KP
48,136
38.4% share
18,921g
293 CS · 8.5/m
ethereal#5727
Milio · Support
0 / 5 / 25
65.8% KP
9,779
7.8% share
10,255g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
