Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Normal Draft · 208 days ago
18 / 12 / 13
K / D / A
63.3%
Kill participation
1,498
Damage / min
19,002g
575.5 gold / min
24
9 placed · 6 cleared
179
5.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoubtful#fool
Yasuo · Top
17 / 9 / 8
53.2% KP
67,751
39.7% share
19,026g
241 CS · 7.3/m
Kakki Ga Nai#015
Malphite · Jungle
6 / 10 / 11
36.2% KP
28,206
16.5% share
13,436g
198 CS · 6/m
BausFromEbay#Inter
Lee Sin · Mid
2 / 13 / 7
19.1% KP
17,593
10.3% share
9,913g
157 CS · 4.8/m
Red spider lily#9123
Cassiopeia · ADC
17 / 12 / 9
55.3% KP
45,512
26.7% share
19,168g
235 CS · 7.1/m
hazel eyes#2005
Janna · Support
5 / 5 / 23
59.6% KP
11,564
6.8% share
12,018g
28 CS · 0.8/m
Red side
DefeatBilly Russo#kia
Yone · Top
9 / 11 / 10
38.8% KP
33,618
20.9% share
14,263g
245 CS · 7.4/m
perspicacity#0802
Sylas · Jungle
9 / 9 / 16
51% KP
25,119
15.6% share
14,282g
172 CS · 5.2/m
ethereal#5727
Karma · Mid
10 / 6 / 10
40.8% KP
40,123
24.9% share
14,994g
242 CS · 7.3/m
TryhardEkko#Ekko
Katarina · ADC
18 / 12 / 13
63.3% KP
49,459
30.7% share
19,002g
179 CS · 5.4/m
AANNIIAAX#Ekko
Nami · Support
3 / 9 / 30
67.3% KP
12,815
8% share
10,622g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
