Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Normal Draft · 186 days ago
9 / 1 / 6
K / D / A
41.7%
Kill participation
959.5
Damage / min
15,673g
554.1 gold / min
22
8 placed · 2 cleared
268
9.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTryhardEkko#Ekko
Ashe · Top
9 / 1 / 6
41.7% KP
27,138
20.7% share
15,673g
268 CS · 9.5/m
UNFAZED#backk
Talon · Jungle
10 / 10 / 4
38.9% KP
22,286
17% share
13,638g
223 CS · 7.9/m
futility#error
Annie · Mid
16 / 7 / 4
55.6% KP
43,958
33.5% share
16,712g
232 CS · 8.2/m
Billy Russo#kia
Ezreal · ADC
1 / 6 / 12
36.1% KP
28,975
22.1% share
10,933g
189 CS · 6.7/m
ethereal#5727
Yuumi · Support
0 / 3 / 17
47.2% KP
8,754
6.7% share
8,413g
19 CS · 0.7/m
Red side
DefeatNaSaNG#Aion
Thresh · Top
2 / 9 / 10
44.4% KP
15,617
19.3% share
9,679g
175 CS · 6.2/m
DeathInLavender#haha
Bel'Veth · Jungle
8 / 6 / 10
66.7% KP
16,455
20.3% share
12,162g
152 CS · 5.4/m
Vujasita#BUREK
Mel · Mid
11 / 9 / 3
51.9% KP
20,903
25.8% share
13,308g
231 CS · 8.2/m
flow state#sybau
Riven · ADC
5 / 8 / 4
33.3% KP
15,138
18.7% share
12,354g
189 CS · 6.7/m
neuxoss#aboo
Ahri · Support
1 / 4 / 16
63% KP
12,824
15.8% share
8,565g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
