Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Normal Draft · 162 days ago
15 / 6 / 3
K / D / A
31.6%
Kill participation
997.2
Damage / min
17,398g
547.4 gold / min
21
12 placed · 1 cleared
306
9.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHamster Funny#0000
Teemo · Top
1 / 16 / 3
10.5% KP
18,383
15.8% share
9,487g
205 CS · 6.4/m
Brady#Rainy
Evelynn · Jungle
10 / 7 / 8
47.4% KP
28,862
24.8% share
13,851g
159 CS · 5/m
PłockiBandyta#Wuzek
Zed · Mid
10 / 5 / 4
36.8% KP
27,223
23.4% share
15,965g
298 CS · 9.4/m
biggest cat#4444
Miss Fortune · ADC
6 / 13 / 10
42.1% KP
14,513
12.4% share
12,285g
179 CS · 5.6/m
Krisi Pisi#NUTS
Quinn · Support
11 / 16 / 13
63.2% KP
27,591
23.7% share
14,374g
34 CS · 1.1/m
Red side
VictoryTryhardEkko#Ekko
Yasuo · Top
15 / 6 / 3
31.6% KP
31,694
21.1% share
17,398g
306 CS · 9.6/m
Billy Russo#kia
Naafiri · Jungle
16 / 4 / 6
38.6% KP
43,992
29.3% share
16,923g
281 CS · 8.8/m
nekrh#aura
Vex · Mid
9 / 10 / 5
24.6% KP
26,083
17.4% share
12,520g
174 CS · 5.5/m
futility#error
Brand · ADC
12 / 10 / 10
38.6% KP
30,146
20.1% share
16,866g
227 CS · 7.1/m
GiaLoLGikepsou#Patra
Swain · Support
5 / 8 / 20
43.9% KP
18,410
12.2% share
12,250g
72 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
