Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Normal Draft · 147 days ago
15 / 3 / 5
K / D / A
52.6%
Kill participation
1,032.9
Damage / min
16,157g
602.1 gold / min
16
10 placed · 0 cleared
210
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsardane#EUNE
Mordekaiser · Top
5 / 5 / 2
30.4% KP
15,275
16.1% share
10,541g
171 CS · 6.4/m
King Shark#KAYN
Rengar · Jungle
4 / 9 / 5
39.1% KP
13,670
14.4% share
9,410g
151 CS · 5.6/m
JustSdy#JST
Lux · Mid
4 / 8 / 3
30.4% KP
20,775
21.9% share
9,244g
183 CS · 6.8/m
szczurzyca irl#uwu
Twitch · ADC
5 / 5 / 4
39.1% KP
26,627
28% share
12,113g
211 CS · 7.9/m
ロロロロ#287
Sylas · Support
5 / 12 / 6
47.8% KP
18,712
19.7% share
8,149g
42 CS · 1.6/m
Red side
Victorymihos#1v9
Yasuo · Top
5 / 6 / 4
23.7% KP
16,082
15.9% share
11,427g
210 CS · 7.8/m
Ekko On Fire#EUNE
Ekko · Jungle
8 / 4 / 6
36.8% KP
16,319
16.2% share
12,770g
190 CS · 7.1/m
TryhardEkko#Ekko
Riven · Mid
15 / 3 / 5
52.6% KP
27,717
27.5% share
16,157g
210 CS · 7.8/m
Billy Russo#kia
Ezreal · ADC
7 / 6 / 9
42.1% KP
29,107
28.8% share
12,151g
189 CS · 7/m
ethereal#5727
Senna · Support
3 / 4 / 13
42.1% KP
11,731
11.6% share
9,228g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
