Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Summoner's Rift · 116 days ago
16 / 5 / 6
K / D / A
41.5%
Kill participation
1,422.7
Damage / min
14,565g
496.8 gold / min
14
2 placed · 3 cleared
187
6.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgolden#2115
Vayne · Top
3 / 13 / 8
35.5% KP
19,993
18.4% share
9,669g
159 CS · 5.4/m
Dentuer#666
Jarvan IV · Jungle
4 / 9 / 15
61.3% KP
11,418
10.5% share
11,199g
134 CS · 4.6/m
mariks123#EUNE
Anivia · Mid
7 / 8 / 8
48.4% KP
29,946
27.5% share
12,393g
207 CS · 7.1/m
Bunek#70304
Senna · ADC
7 / 11 / 15
71% KP
24,291
22.3% share
12,481g
137 CS · 4.7/m
czareknµch#EUNE
Mel · Support
10 / 12 / 9
61.3% KP
23,275
21.4% share
11,510g
99 CS · 3.4/m
Red side
VictoryBilly Russo#kia
Cassiopeia · Top
18 / 4 / 11
54.7% KP
43,006
27% share
16,692g
243 CS · 8.3/m
Je La F U S E#777
Rammus · Jungle
6 / 3 / 18
45.3% KP
17,134
10.8% share
12,746g
152 CS · 5.2/m
TryhardEkko#Ekko
Aurora · Mid
16 / 5 / 6
41.5% KP
41,709
26.2% share
14,565g
187 CS · 6.4/m
LΕT THE WORLD#BURN
Ashe · ADC
11 / 9 / 14
47.2% KP
41,837
26.3% share
16,229g
206 CS · 7/m
Kha the King#EUNE
Seraphine · Support
2 / 10 / 22
45.3% KP
15,331
9.6% share
9,630g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
