Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Summoner's Rift · 116 days ago
3 / 2 / 22
K / D / A
80.6%
Kill participation
672
Damage / min
13,623g
482.2 gold / min
20
8 placed · 4 cleared
196
6.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMordeson#Omen
Malphite · Top
1 / 5 / 3
26.7% KP
15,805
18.3% share
9,139g
177 CS · 6.3/m
Bitie#BITIE
Kayn · Jungle
5 / 7 / 0
33.3% KP
15,311
17.7% share
10,874g
206 CS · 7.3/m
Awangarda#R 1
Sylas · Mid
4 / 6 / 3
46.7% KP
19,151
22.2% share
11,482g
221 CS · 7.8/m
Blackpinkfan1#LISA
Ezreal · ADC
3 / 4 / 4
46.7% KP
20,797
24.1% share
11,865g
240 CS · 8.5/m
Lulus feet#192
Mel · Support
2 / 9 / 2
26.7% KP
15,391
17.8% share
7,251g
30 CS · 1.1/m
Red side
Victorymihos#1v9
Irelia · Top
7 / 3 / 6
41.9% KP
19,749
21.5% share
15,706g
268 CS · 9.5/m
LΕT THE WORLD#BURN
Lillia · Jungle
7 / 6 / 14
67.7% KP
23,588
25.6% share
13,232g
205 CS · 7.3/m
CRINGE NPC FREAK#AIBOT
Zed · Mid
8 / 3 / 9
54.8% KP
18,904
20.5% share
11,549g
197 CS · 7/m
TryhardEkko#Ekko
Senna · ADC
3 / 2 / 22
80.6% KP
18,983
20.6% share
13,623g
196 CS · 6.9/m
Kha the King#EUNE
Rell · Support
6 / 1 / 16
71% KP
10,776
11.7% share
9,792g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
