Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Summoner's Rift · 102 days ago
11 / 9 / 8
K / D / A
54.3%
Kill participation
1,245.6
Damage / min
15,543g
473.6 gold / min
23
10 placed · 4 cleared
224
6.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKache#0076
Olaf · Top
3 / 2 / 9
34.3% KP
20,209
15.6% share
15,588g
343 CS · 10.5/m
16 γραμμες#11111
Ekko · Jungle
12 / 5 / 11
65.7% KP
38,797
29.9% share
18,136g
273 CS · 8.3/m
TryhardEkko#Ekko
Akshan · Mid
11 / 9 / 8
54.3% KP
40,876
31.5% share
15,543g
224 CS · 6.8/m
Billy Russo#kia
Cassiopeia · ADC
7 / 12 / 6
37.1% KP
17,812
13.7% share
14,020g
231 CS · 7/m
ethereal#5727
Nami · Support
2 / 5 / 23
71.4% KP
11,947
9.2% share
11,022g
33 CS · 1/m
Red side
DefeatCelentano MGS#1010
Shen · Top
1 / 8 / 10
33.3% KP
16,757
12.5% share
10,370g
194 CS · 5.9/m
Kabral CR7 山羊状况#UNC
Wukong · Jungle
10 / 4 / 8
54.5% KP
20,802
15.6% share
16,265g
273 CS · 8.3/m
Ais#zeu
Akali · Mid
10 / 7 / 7
51.5% KP
37,167
27.8% share
13,726g
243 CS · 7.4/m
Ady#zzz
Ziggs · ADC
5 / 6 / 13
54.5% KP
41,545
31.1% share
15,031g
285 CS · 8.7/m
Crossway#EUNE
Pyke · Support
7 / 10 / 16
69.7% KP
17,393
13% share
10,598g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
