Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Normal Draft · 100 days ago
15 / 1 / 5
K / D / A
45.5%
Kill participation
1,185.5
Damage / min
13,388g
529.5 gold / min
11
4 placed · 0 cleared
227
9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAgathash#EUNE
Yone · Top
8 / 9 / 1
37.5% KP
28,905
34.7% share
12,289g
201 CS · 7.9/m
Relentless#HENRY
Hecarim · Jungle
2 / 5 / 2
16.7% KP
8,521
10.2% share
10,573g
240 CS · 9.5/m
OPCrox#EUNE
Locke · Mid
2 / 14 / 3
20.8% KP
12,456
15% share
9,243g
124 CS · 4.9/m
hide from fanboy#1v9
Draven · ADC
6 / 6 / 5
45.8% KP
16,266
19.5% share
12,929g
193 CS · 7.6/m
Mark#OwO
Camille · Support
6 / 10 / 8
58.3% KP
17,066
20.5% share
9,178g
23 CS · 0.9/m
Red side
Victoryczłowiek małpa#RCMG
Renekton · Top
5 / 7 / 6
25% KP
17,303
15.9% share
10,658g
169 CS · 6.7/m
Crown#OTF
Qiyana · Jungle
14 / 4 / 8
50% KP
27,420
25.2% share
16,321g
202 CS · 8/m
TryhardEkko#Ekko
Akali · Mid
15 / 1 / 5
45.5% KP
29,973
27.5% share
13,388g
227 CS · 9/m
Billy Russo#kia
Tristana · ADC
6 / 7 / 9
34.1% KP
25,195
23.1% share
11,652g
195 CS · 7.7/m
ethereal#5727
Yuumi · Support
4 / 5 / 16
45.5% KP
8,975
8.2% share
8,749g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
