Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Summoner's Rift · 100 days ago
4 / 4 / 5
K / D / A
32.1%
Kill participation
753.6
Damage / min
10,621g
470 gold / min
14
6 placed · 2 cleared
197
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStolen Dance#CSM
K'Sante · Top
2 / 5 / 1
27.3% KP
8,641
15.9% share
7,018g
153 CS · 6.8/m
DanielBatman#JOKER
Talon · Jungle
5 / 8 / 1
54.5% KP
12,280
22.6% share
9,747g
138 CS · 6.1/m
Amadeus Sussart#EUNE
Kog'Maw · Mid
0 / 6 / 2
18.2% KP
13,386
24.7% share
7,331g
195 CS · 8.6/m
Asukas Feet#LICK
Syndra · ADC
4 / 5 / 2
54.5% KP
14,424
26.6% share
10,033g
170 CS · 7.5/m
Deinik#Lucky
Nami · Support
0 / 4 / 4
36.4% KP
5,560
10.2% share
5,122g
18 CS · 0.8/m
Red side
VictoryBilly Russo#kia
Cassiopeia · Top
6 / 4 / 8
50% KP
21,304
26.3% share
11,296g
213 CS · 9.4/m
16 γραμμες#11111
Ekko · Jungle
7 / 1 / 7
50% KP
14,478
17.9% share
11,532g
195 CS · 8.6/m
MARSEILLE CRAVER#loric
Zed · Mid
11 / 0 / 6
60.7% KP
24,553
30.3% share
13,176g
210 CS · 9.3/m
TryhardEkko#Ekko
Caitlyn · ADC
4 / 4 / 5
32.1% KP
17,031
21% share
10,621g
197 CS · 8.7/m
ethereal#5727
Karma · Support
0 / 2 / 12
42.9% KP
3,708
4.6% share
6,410g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
