Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Normal Draft · 98 days ago
17 / 3 / 7
K / D / A
58.5%
Kill participation
1,347.1
Damage / min
13,514g
553.1 gold / min
13
6 placed · 1 cleared
170
7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxToxicx#Pro
Rengar · Top
7 / 8 / 3
43.5% KP
14,618
18.1% share
11,233g
164 CS · 6.7/m
Gambling Maxxer#Viego
Sylas · Jungle
4 / 11 / 10
60.9% KP
16,378
20.2% share
8,712g
102 CS · 4.2/m
ZaiteXd#EUNE
Zed · Mid
10 / 5 / 6
69.6% KP
29,361
36.3% share
13,210g
127 CS · 5.2/m
IsolationDamage#EUNE
Syndra · ADC
0 / 7 / 5
21.7% KP
13,265
16.4% share
9,043g
166 CS · 6.8/m
uBorka#eepy
Rell · Support
2 / 10 / 8
43.5% KP
7,304
9% share
7,011g
19 CS · 0.8/m
Red side
Victoryhatz#Cass
Irelia · Top
6 / 5 / 5
26.8% KP
20,207
19.1% share
12,312g
213 CS · 8.7/m
Billy Russo#kia
Naafiri · Jungle
14 / 5 / 8
53.7% KP
23,035
21.8% share
13,191g
180 CS · 7.4/m
Twisted Stuff#EUNE
Ryze · Mid
2 / 5 / 11
31.7% KP
21,771
20.6% share
10,356g
183 CS · 7.5/m
TryhardEkko#Ekko
Jayce · ADC
17 / 3 / 7
58.5% KP
32,914
31.2% share
13,514g
170 CS · 7/m
ethereal#5727
Soraka · Support
2 / 5 / 28
73.2% KP
7,715
7.3% share
9,402g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
