Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Normal Draft · 90 days ago
19 / 7 / 13
K / D / A
54.2%
Kill participation
1,309.5
Damage / min
20,124g
558.7 gold / min
18
11 placed · 0 cleared
271
7.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLa Grande Light#EUNE
Camille · Top
18 / 7 / 11
61.7% KP
70,905
33.5% share
21,033g
248 CS · 6.9/m
La Mascarade#EUNE
Kindred · Jungle
8 / 15 / 18
55.3% KP
49,938
23.6% share
15,665g
171 CS · 4.7/m
I GET WICKED#4754
Yasuo · Mid
5 / 14 / 1
12.8% KP
24,401
11.5% share
14,625g
295 CS · 8.2/m
NixFlyCZ#6802
Kai'Sa · ADC
15 / 14 / 9
51.1% KP
53,107
25.1% share
18,272g
218 CS · 6.1/m
MilkaKamilka#12345
Yuumi · Support
1 / 10 / 27
59.6% KP
13,412
6.3% share
10,843g
23 CS · 0.6/m
Red side
Victorybad boy#error
Garen · Top
6 / 14 / 1
11.9% KP
26,752
13.7% share
14,652g
230 CS · 6.4/m
Billy Russo#kia
Naafiri · Jungle
28 / 7 / 13
69.5% KP
76,839
39.3% share
22,476g
249 CS · 6.9/m
TryhardEkko#Ekko
Nasus · Mid
19 / 7 / 13
54.2% KP
47,163
24.1% share
20,124g
271 CS · 7.5/m
ethereal#5727
Ezreal · ADC
5 / 8 / 15
33.9% KP
32,867
16.8% share
17,358g
291 CS · 8.1/m
Cinnamon Boy#lizzy
Nami · Support
1 / 12 / 32
55.9% KP
12,010
6.1% share
11,190g
8 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
