Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 81 days ago
12 / 6 / 11
K / D / A
56.1%
Kill participation
958.6
Damage / min
18,870g
473.3 gold / min
47
2 placed · 13 cleared
281
7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPostać Znana#elo
Karthus · Top
9 / 12 / 18
52.9% KP
41,718
23.4% share
16,380g
253 CS · 6.3/m
ДАЙ МИ ДЖИНА#LINES
Kha'Zix · Jungle
14 / 9 / 16
58.8% KP
49,641
27.8% share
21,352g
274 CS · 6.9/m
tetonator#pear
Aurora · Mid
10 / 11 / 10
39.2% KP
31,467
17.6% share
14,036g
168 CS · 4.2/m
人 Lettin Go 木#厶X237
Twitch · ADC
17 / 4 / 9
51% KP
47,982
26.9% share
20,668g
276 CS · 6.9/m
Roma357#EUNE
Janna · Support
1 / 5 / 35
70.6% KP
7,771
4.4% share
12,476g
44 CS · 1.1/m
Red side
Defeatmargin call#9000
Jayce · Top
8 / 15 / 10
43.9% KP
34,528
24.7% share
15,692g
233 CS · 5.8/m
TryhardEkko#Ekko
Ekko · Jungle
12 / 6 / 11
56.1% KP
38,218
27.4% share
18,870g
281 CS · 7/m
stakolus#4856
Akali · Mid
10 / 13 / 1
26.8% KP
17,229
12.3% share
13,813g
229 CS · 5.7/m
SentoBoss#EUNE
Xerath · ADC
7 / 6 / 14
51.2% KP
31,523
22.6% share
16,298g
249 CS · 6.2/m
Kirkenstein#AORTA
Sylas · Support
4 / 11 / 16
48.8% KP
18,051
12.9% share
13,513g
106 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
