Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 81 days ago
16 / 1 / 4
K / D / A
66.7%
Kill participation
1,100.4
Damage / min
15,277g
635.7 gold / min
18
2 placed · 1 cleared
229
9.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYamato#7677
K'Sante · Top
3 / 6 / 2
38.5% KP
13,734
25.2% share
7,992g
166 CS · 6.9/m
Aca Ukras#8970
Kayn · Jungle
6 / 5 / 2
61.5% KP
12,192
22.4% share
9,009g
140 CS · 5.8/m
Crusader#cr0ss
Sylas · Mid
4 / 9 / 2
46.2% KP
17,835
32.8% share
8,167g
158 CS · 6.6/m
BajzonWW#EUNE
Jhin · ADC
0 / 5 / 2
15.4% KP
7,958
14.6% share
7,845g
185 CS · 7.7/m
SuppÍsSoÈâsyDude#EUNE
Milio · Support
0 / 5 / 4
30.8% KP
2,716
5% share
5,328g
16 CS · 0.7/m
Red side
VictoryLil Pump boss75#lubne
Fiora · Top
1 / 4 / 6
23.3% KP
13,662
14.7% share
8,582g
142 CS · 5.9/m
TryhardEkko#Ekko
Ekko · Jungle
16 / 1 / 4
66.7% KP
26,446
28.5% share
15,277g
229 CS · 9.5/m
Arthur Nero#KSCM
Yone · Mid
4 / 8 / 2
20% KP
16,185
17.4% share
10,331g
180 CS · 7.5/m
coconut redbull#sip
Viktor · ADC
4 / 0 / 11
50% KP
21,954
23.7% share
12,817g
205 CS · 8.5/m
kasiarz#4517
Pyke · Support
5 / 0 / 11
53.3% KP
14,561
15.7% share
9,202g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
