Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 80 days ago
5 / 2 / 10
K / D / A
46.9%
Kill participation
418.4
Damage / min
14,541g
466.8 gold / min
32
4 placed · 8 cleared
239
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDiligis4Ever#Ever
Locke · Top
10 / 3 / 3
40.6% KP
20,341
21% share
16,281g
256 CS · 8.2/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 2 / 10
46.9% KP
13,034
13.5% share
14,541g
239 CS · 7.7/m
Jothom#EUNE
Vex · Mid
4 / 10 / 8
37.5% KP
17,635
18.2% share
11,934g
228 CS · 7.3/m
KraRax#FOUR
Aphelios · ADC
8 / 8 / 8
50% KP
32,567
33.7% share
16,052g
260 CS · 8.3/m
Katari#Gwen
Naafiri · Support
5 / 9 / 5
31.3% KP
13,091
13.5% share
11,364g
34 CS · 1.1/m
Red side
DefeatIntalica#999
Lux · Top
3 / 8 / 6
28.1% KP
17,505
19.3% share
9,986g
187 CS · 6/m
bigshacuille#SHACO
Shaco · Jungle
12 / 7 / 8
62.5% KP
21,752
24% share
13,234g
176 CS · 5.7/m
Hideki Tojo#2442
Galio · Mid
6 / 3 / 13
59.4% KP
13,927
15.4% share
11,595g
219 CS · 7/m
painter88#444
Malzahar · ADC
4 / 5 / 11
46.9% KP
22,623
25% share
14,597g
256 CS · 8.2/m
Chubla#EUNE
Pyke · Support
7 / 9 / 10
53.1% KP
14,682
16.2% share
10,359g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
