Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 80 days ago
9 / 1 / 5
K / D / A
50%
Kill participation
1,263.7
Damage / min
12,796g
582.1 gold / min
13
5 placed · 0 cleared
177
8.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhιplash#EUNE
Sion · Top
1 / 4 / 4
17.9% KP
14,025
17.6% share
8,229g
170 CS · 7.7/m
Čogica#GTO
Cho'Gath · Jungle
4 / 0 / 8
42.9% KP
12,564
15.8% share
10,577g
187 CS · 8.5/m
TryhardEkko#Ekko
Ekko · Mid
9 / 1 / 5
50% KP
27,781
34.9% share
12,796g
177 CS · 8.1/m
ITS GOOOOOOOOOOD#Good
Varus · ADC
9 / 6 / 7
57.1% KP
16,151
20.3% share
11,775g
175 CS · 8/m
Szymυś#EUNE
Nautilus · Support
5 / 4 / 11
57.1% KP
9,147
11.5% share
8,222g
29 CS · 1.3/m
Red side
DefeatLil Pump boss75#lubne
Fiora · Top
3 / 4 / 0
20% KP
19,810
29.7% share
7,894g
185 CS · 8.4/m
Dageris#DGT1
Jarvan IV · Jungle
3 / 5 / 5
53.3% KP
10,768
16.2% share
9,294g
175 CS · 8/m
innebunesc#adev
Anivia · Mid
2 / 4 / 3
33.3% KP
10,707
16.1% share
7,091g
156 CS · 7.1/m
detdert adc acc#gnral
Draven · ADC
6 / 11 / 2
53.3% KP
12,833
19.3% share
10,104g
154 CS · 7/m
coconut redbull#sip
Karma · Support
1 / 4 / 9
66.7% KP
12,534
18.8% share
6,244g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
