Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 79 days ago
6 / 4 / 12
K / D / A
41.9%
Kill participation
794
Damage / min
10,644g
481.3 gold / min
14
3 placed · 1 cleared
163
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΝosferatu#EUNE
Syndra · Top
5 / 8 / 3
50% KP
18,577
25.8% share
8,871g
164 CS · 7.4/m
11th Dimension#1337
Briar · Jungle
4 / 9 / 2
37.5% KP
15,179
21% share
10,069g
155 CS · 7/m
sld sapnu puás#EUNE
Sylas · Mid
3 / 10 / 4
43.8% KP
18,192
25.2% share
8,567g
140 CS · 6.3/m
Twtv Katayama#4444
Katarina · ADC
3 / 7 / 3
37.5% KP
13,653
18.9% share
9,322g
125 CS · 5.7/m
galaxyViced#0123
Braum · Support
1 / 9 / 6
43.8% KP
6,541
9.1% share
5,882g
17 CS · 0.8/m
Red side
VictoryRoohnimee#EUNE
Varus · Top
9 / 5 / 3
27.9% KP
18,963
19.1% share
10,970g
173 CS · 7.8/m
TryhardEkko#Ekko
Ekko · Jungle
6 / 4 / 12
41.9% KP
17,560
17.7% share
10,644g
163 CS · 7.4/m
ICEMAN#atntf
Ahri · Mid
6 / 4 / 13
44.2% KP
22,176
22.3% share
9,378g
135 CS · 6.1/m
BORN GUILTY#s43
Samira · ADC
19 / 1 / 7
60.5% KP
34,013
34.2% share
16,836g
217 CS · 9.8/m
Nitrous Oxide#00000
Alistar · Support
3 / 2 / 17
46.5% KP
6,687
6.7% share
7,641g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
