Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 79 days ago
3 / 7 / 4
K / D / A
58.3%
Kill participation
402.6
Damage / min
10,265g
402.5 gold / min
21
5 placed · 1 cleared
173
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheWind#Storm
Yasuo · Top
10 / 4 / 3
41.9% KP
24,305
26.1% share
12,966g
233 CS · 9.1/m
7up CiGaNiN#zaio
Diana · Jungle
16 / 2 / 8
77.4% KP
32,764
35.2% share
16,931g
227 CS · 8.9/m
xaecu#EUNEE
Lissandra · Mid
4 / 4 / 15
61.3% KP
20,345
21.8% share
10,448g
178 CS · 7/m
SentoBoss#EUNE
Seraphine · ADC
1 / 1 / 9
32.3% KP
11,034
11.9% share
11,050g
228 CS · 8.9/m
StefanTheLegend#jićba
Alistar · Support
0 / 1 / 15
48.4% KP
4,665
5% share
7,494g
34 CS · 1.3/m
Red side
DefeatDrippy Woo#kara
Yone · Top
3 / 8 / 1
33.3% KP
10,606
18.7% share
9,121g
175 CS · 6.9/m
TryhardEkko#Ekko
Ekko · Jungle
3 / 7 / 4
58.3% KP
10,267
18.1% share
10,265g
173 CS · 6.8/m
Mika#SELI
Sylas · Mid
3 / 10 / 3
50% KP
15,560
27.5% share
8,023g
160 CS · 6.3/m
STEVAN104#104
Caitlyn · ADC
2 / 4 / 2
33.3% KP
14,769
26.1% share
11,318g
244 CS · 9.6/m
mašinerija#104
Rell · Support
1 / 2 / 5
50% KP
5,428
9.6% share
6,424g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
