Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 78 days ago
20 / 4 / 11
K / D / A
75.6%
Kill participation
1,558.4
Damage / min
19,315g
549.2 gold / min
49
6 placed · 10 cleared
241
6.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfilip88sesak#EUNE
Nasus · Top
9 / 8 / 3
34.3% KP
38,408
24.1% share
16,215g
222 CS · 6.3/m
Qiyana Jungle#420
Qiyana · Jungle
16 / 6 / 4
57.1% KP
46,520
29.2% share
19,979g
238 CS · 6.8/m
Forsaken#0103
Syndra · Mid
3 / 5 / 12
42.9% KP
41,020
25.7% share
12,924g
219 CS · 6.2/m
D4IQ#7270
Varus · ADC
7 / 13 / 7
40% KP
22,632
14.2% share
14,800g
265 CS · 7.5/m
DeaTHComZ#EUNE
Karma · Support
0 / 9 / 22
62.9% KP
10,803
6.8% share
9,897g
33 CS · 0.9/m
Red side
VictoryAlex93ovo#chi
Illaoi · Top
6 / 9 / 9
36.6% KP
44,762
25.1% share
13,534g
237 CS · 6.7/m
TryhardEkko#Ekko
Ekko · Jungle
20 / 4 / 11
75.6% KP
54,803
30.8% share
19,315g
241 CS · 6.9/m
Xarox#BLOOD
Vladimir · Mid
3 / 6 / 5
19.5% KP
22,225
12.5% share
13,064g
278 CS · 7.9/m
Sigron#EUNE
Caitlyn · ADC
11 / 9 / 9
48.8% KP
42,510
23.9% share
18,832g
276 CS · 7.8/m
SOBOLSOBOLSOBOL#SOBOL
Braum · Support
1 / 7 / 28
70.7% KP
13,808
7.8% share
11,245g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
