Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 78 days ago
12 / 3 / 15
K / D / A
64.3%
Kill participation
1,317.7
Damage / min
14,643g
594.8 gold / min
33
4 placed · 6 cleared
209
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBalmi#NIOH
Volibear · Top
10 / 7 / 7
40.5% KP
23,492
22.1% share
13,265g
169 CS · 6.9/m
TryhardEkko#Ekko
Ekko · Jungle
12 / 3 / 15
64.3% KP
32,438
30.5% share
14,643g
209 CS · 8.5/m
Nikander#0000
Pantheon · Mid
11 / 8 / 12
54.8% KP
20,978
19.7% share
11,049g
141 CS · 5.7/m
wisp#kap
Vayne · ADC
9 / 5 / 9
42.9% KP
25,129
23.6% share
12,578g
171 CS · 6.9/m
SoldierKillJoy#Moo
Alistar · Support
0 / 4 / 18
42.9% KP
4,383
4.1% share
7,303g
35 CS · 1.4/m
Red side
DefeatFlyDown#Zozew
Aatrox · Top
3 / 10 / 6
33.3% KP
14,925
14.2% share
8,385g
137 CS · 5.6/m
Daxcar#1111
Qiyana · Jungle
9 / 6 / 7
59.3% KP
19,507
18.6% share
11,402g
141 CS · 5.7/m
Mallachiel#EUNE
Vex · Mid
4 / 10 / 12
59.3% KP
28,518
27.2% share
9,204g
158 CS · 6.4/m
error in head#EUNE
Ezreal · ADC
9 / 8 / 4
48.1% KP
30,841
29.4% share
13,271g
188 CS · 7.6/m
HookingTutorial#EUNE
Leona · Support
2 / 8 / 12
51.9% KP
11,076
10.6% share
7,525g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
