Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 78 days ago
17 / 1 / 8
K / D / A
80.6%
Kill participation
1,057.7
Damage / min
16,938g
682.5 gold / min
25
2 placed · 5 cleared
228
9.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBonhart#0007
Gnar · Top
1 / 5 / 6
22.6% KP
12,253
14.9% share
9,303g
154 CS · 6.2/m
TryhardEkko#Ekko
Ekko · Jungle
17 / 1 / 8
80.6% KP
26,249
31.9% share
16,938g
228 CS · 9.2/m
AlvanikoPimeniko#ROP
Sylas · Mid
3 / 1 / 20
74.2% KP
17,103
20.8% share
11,507g
181 CS · 7.3/m
ABYSS#GOAT
Syndra · ADC
5 / 3 / 14
61.3% KP
18,009
21.9% share
13,326g
200 CS · 8.1/m
Kolton#2115
Pyke · Support
5 / 4 / 11
51.6% KP
8,583
10.4% share
9,798g
22 CS · 0.9/m
Red side
DefeatCR7#2008u
Varus · Top
4 / 7 / 1
35.7% KP
21,305
30.9% share
9,486g
195 CS · 7.9/m
Charles Cocainek#Zyzz
Jarvan IV · Jungle
6 / 6 / 4
71.4% KP
13,519
19.6% share
10,659g
172 CS · 6.9/m
big czolson#SIUUU
Yasuo · Mid
2 / 6 / 2
28.6% KP
10,948
15.9% share
8,093g
189 CS · 7.6/m
Funkaj#9041
Seraphine · ADC
1 / 7 / 6
50% KP
14,781
21.5% share
7,980g
160 CS · 6.4/m
Godar#UwU
Leona · Support
1 / 5 / 8
64.3% KP
8,301
12.1% share
6,232g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
