Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 77 days ago
6 / 6 / 9
K / D / A
34.1%
Kill participation
777.9
Damage / min
15,318g
507.2 gold / min
12
3 placed · 0 cleared
235
7.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmati hromehearts#elo
Kayle · Top
2 / 6 / 3
16.1% KP
12,804
11% share
11,357g
240 CS · 7.9/m
DaxRages#FREAK
Aatrox · Jungle
5 / 5 / 7
38.7% KP
20,824
18% share
12,222g
206 CS · 6.8/m
BMW M2#BMW
Talon · Mid
9 / 9 / 6
48.4% KP
34,072
29.4% share
13,542g
225 CS · 7.5/m
Blasé Lien#kKeo
Taliyah · ADC
9 / 11 / 6
48.4% KP
27,355
23.6% share
13,666g
191 CS · 6.3/m
StylërZz#YE4T
Sylas · Support
6 / 13 / 7
41.9% KP
20,900
18% share
10,955g
60 CS · 2/m
Red side
VictoryKlordix#EUNE
Singed · Top
4 / 2 / 9
29.5% KP
16,856
12.2% share
13,539g
247 CS · 8.2/m
TryhardEkko#Ekko
Ekko · Jungle
6 / 6 / 9
34.1% KP
23,494
17% share
15,318g
235 CS · 7.8/m
Boban Ribar#EUNE
Veigar · Mid
14 / 5 / 6
45.5% KP
44,557
32.3% share
17,518g
254 CS · 8.4/m
VALGAUSPURGAS123#멍청이CN
Kalista · ADC
18 / 11 / 5
52.3% KP
39,184
28.4% share
18,604g
239 CS · 7.9/m
angst#zxc
Blitzcrank · Support
2 / 7 / 20
50% KP
13,709
9.9% share
11,061g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
