Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 77 days ago
19 / 3 / 9
K / D / A
65.1%
Kill participation
1,321.1
Damage / min
20,429g
618.1 gold / min
45
4 placed · 8 cleared
280
8.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfilip88sesak#EUNE
Nasus · Top
6 / 9 / 3
31% KP
23,494
17.6% share
12,134g
211 CS · 6.4/m
Sorrow#End
Graves · Jungle
9 / 10 / 6
51.7% KP
28,809
21.5% share
15,487g
285 CS · 8.6/m
f agatka#mommy
Viktor · Mid
9 / 9 / 8
58.6% KP
48,257
36.1% share
14,678g
252 CS · 7.6/m
CR7#2008u
Xerath · ADC
3 / 5 / 10
44.8% KP
21,155
15.8% share
14,390g
279 CS · 8.4/m
Guts#euxd
Bard · Support
2 / 10 / 14
55.2% KP
12,055
9% share
8,924g
31 CS · 0.9/m
Red side
VictoryAPHELIKING#6666
K'Sante · Top
7 / 7 / 8
34.9% KP
41,661
30.9% share
13,257g
203 CS · 6.1/m
TryhardEkko#Ekko
Ekko · Jungle
19 / 3 / 9
65.1% KP
43,661
32.4% share
20,429g
280 CS · 8.5/m
Frenkiee#EUNE
Mel · Mid
8 / 3 / 7
34.9% KP
21,295
15.8% share
13,915g
256 CS · 7.7/m
D4rkF4k3r#EUNE
Jhin · ADC
5 / 4 / 15
46.5% KP
17,277
12.8% share
16,527g
288 CS · 8.7/m
Ragnar#YIDU
Galio · Support
4 / 12 / 21
58.1% KP
10,803
8% share
10,517g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
