Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 75 days ago
17 / 6 / 9
K / D / A
56.5%
Kill participation
1,007.7
Damage / min
23,540g
546.8 gold / min
39
4 placed · 13 cleared
325
7.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
20 / 8 / 9
65.9% KP
46,287
27.2% share
23,437g
326 CS · 7.6/m
12345#ari
Qiyana · Jungle
6 / 14 / 13
43.2% KP
42,433
24.9% share
19,883g
288 CS · 6.7/m
NewEntryJr#EUNE
Mel · Mid
6 / 10 / 6
27.3% KP
26,920
15.8% share
16,221g
327 CS · 7.6/m
Misty#vue
Hwei · ADC
10 / 3 / 11
47.7% KP
47,328
27.8% share
19,386g
319 CS · 7.4/m
who asked tho#REAL
Janna · Support
2 / 12 / 20
50% KP
7,398
4.3% share
11,799g
28 CS · 0.7/m
Red side
Victoryjakup#rivn
Renekton · Top
2 / 17 / 9
23.9% KP
30,581
17.4% share
15,699g
281 CS · 6.5/m
TryhardEkko#Ekko
Viego · Jungle
17 / 6 / 9
56.5% KP
43,380
24.7% share
23,540g
325 CS · 7.5/m
PridefulQueen#EUNE
Lux · Mid
9 / 7 / 17
56.5% KP
38,752
22.1% share
18,395g
321 CS · 7.5/m
J0HN KIRIAK0U#humus
Syndra · ADC
11 / 3 / 9
43.5% KP
38,100
21.7% share
23,351g
393 CS · 9.1/m
Reyst1#EUNE
Camille · Support
7 / 11 / 19
56.5% KP
24,606
14% share
14,568g
44 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
