Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 75 days ago
19 / 1 / 2
K / D / A
65.6%
Kill participation
1,263
Damage / min
16,319g
646.3 gold / min
28
2 placed · 5 cleared
238
9.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMustache Man#Poro
K'Sante · Top
3 / 7 / 2
22.7% KP
20,636
21.4% share
8,993g
188 CS · 7.4/m
Agonyphery#mimzi
Zed · Jungle
1 / 7 / 1
9.1% KP
9,411
9.8% share
7,211g
125 CS · 5/m
tw tv aivislol#Latom
Akshan · Mid
12 / 6 / 3
68.2% KP
26,892
27.9% share
11,959g
138 CS · 5.5/m
Kayanashi#RAVE
Hwei · ADC
5 / 5 / 8
59.1% KP
32,547
33.8% share
12,382g
224 CS · 8.9/m
AphonicVirtuoso#EUNE
Seraphine · Support
1 / 7 / 6
31.8% KP
6,796
7.1% share
6,466g
28 CS · 1.1/m
Red side
Victorywilhelm grub#3101
Olaf · Top
3 / 6 / 4
21.9% KP
17,400
19.3% share
10,078g
178 CS · 7/m
TryhardEkko#Ekko
Ekko · Jungle
19 / 1 / 2
65.6% KP
31,892
35.4% share
16,319g
238 CS · 9.4/m
GOATTOUZ#GOAT
Malphite · Mid
4 / 4 / 10
43.8% KP
20,273
22.5% share
11,423g
181 CS · 7.2/m
osetikaplare#EUNE
Ashe · ADC
5 / 6 / 6
34.4% KP
16,743
18.6% share
9,975g
165 CS · 6.5/m
FIDDLΕ MY STICK#CAW
Soraka · Support
1 / 5 / 20
65.6% KP
3,762
4.2% share
7,993g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
