Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 73 days ago
5 / 4 / 15
K / D / A
54.1%
Kill participation
935.9
Damage / min
14,286g
471.2 gold / min
30
5 placed · 7 cleared
250
8.2 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHonkKongMonk#TANK
Ornn · Top
3 / 2 / 14
45.9% KP
25,527
20.2% share
11,702g
223 CS · 7.4/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 4 / 15
54.1% KP
28,374
22.5% share
14,286g
250 CS · 8.2/m
Riperios#EUNE
Lux · Mid
21 / 5 / 5
70.3% KP
36,252
28.7% share
16,876g
234 CS · 7.7/m
bug3#swag
Twitch · ADC
4 / 9 / 5
24.3% KP
16,924
13.4% share
11,658g
196 CS · 6.5/m
Zverev#17022
Senna · Support
4 / 6 / 20
64.9% KP
19,307
15.3% share
11,145g
20 CS · 0.7/m
Red side
DefeatTiccatus#ORN
Nasus · Top
1 / 6 / 0
3.8% KP
13,341
11.6% share
9,278g
186 CS · 6.1/m
machete#6101
Rengar · Jungle
7 / 8 / 8
57.7% KP
27,578
23.9% share
13,449g
234 CS · 7.7/m
no puedo jugar#11111
Sylas · Mid
12 / 7 / 2
53.8% KP
37,234
32.3% share
15,140g
222 CS · 7.3/m
ProRaduXD#FMI
Ezreal · ADC
5 / 6 / 5
38.5% KP
28,087
24.4% share
13,591g
226 CS · 7.5/m
B1uu#EUNE
Lulu · Support
1 / 10 / 14
57.7% KP
9,004
7.8% share
8,171g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
