Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 71 days ago
7 / 6 / 10
K / D / A
70.8%
Kill participation
885.8
Damage / min
15,933g
478 gold / min
35
5 placed · 5 cleared
263
7.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Blöödgharm I#96969
Dr. Mundo · Top
2 / 5 / 6
33.3% KP
35,116
28.6% share
12,724g
276 CS · 8.3/m
TryhardEkko#Ekko
Ekko · Jungle
7 / 6 / 10
70.8% KP
29,528
24% share
15,933g
263 CS · 7.9/m
Caesar Zeppeli#Hamon
Irelia · Mid
3 / 7 / 4
29.2% KP
12,443
10.1% share
11,328g
241 CS · 7.2/m
Kataarinaa#EUNE
Katarina · ADC
9 / 10 / 8
70.8% KP
34,271
27.9% share
16,136g
214 CS · 6.4/m
Mr Leona#EUN
Karma · Support
3 / 5 / 20
95.8% KP
11,454
9.3% share
10,582g
47 CS · 1.4/m
Red side
VictoryAND NEW#Chall
Kennen · Top
2 / 5 / 11
39.4% KP
53,843
29.1% share
13,501g
270 CS · 8.1/m
Regnum#EUNE1
Shaco · Jungle
8 / 6 / 17
75.8% KP
30,370
16.4% share
15,613g
226 CS · 6.8/m
The Sleepless#zzzz
Akshan · Mid
16 / 5 / 10
78.8% KP
47,488
25.7% share
19,189g
257 CS · 7.7/m
The Uncle#Θείος
Lissandra · ADC
4 / 5 / 21
75.8% KP
32,452
17.6% share
14,733g
238 CS · 7.1/m
Tomara#0000
Bard · Support
3 / 3 / 25
84.8% KP
20,737
11.2% share
10,922g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
