Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 71 days ago
8 / 2 / 4
K / D / A
44.4%
Kill participation
620.7
Damage / min
12,888g
549.2 gold / min
11
2 placed · 0 cleared
204
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSefiroKING#GOD
Zaahen · Top
2 / 7 / 5
31.8% KP
19,211
25.4% share
8,911g
179 CS · 7.6/m
PTA Viego#slopp
Viego · Jungle
4 / 3 / 4
36.4% KP
10,494
13.9% share
9,222g
156 CS · 6.6/m
zygena5#EUNE
Katarina · Mid
6 / 6 / 4
45.5% KP
18,796
24.9% share
9,099g
127 CS · 5.4/m
adulda#EUNE
Ashe · ADC
5 / 5 / 4
40.9% KP
14,010
18.6% share
10,671g
181 CS · 7.7/m
veke00#EUNE
Gragas · Support
5 / 6 / 9
63.6% KP
12,990
17.2% share
9,359g
54 CS · 2.3/m
Red side
VictoryGrabTheMoment#EUNE
Trundle · Top
5 / 6 / 3
29.6% KP
22,242
24.3% share
11,654g
176 CS · 7.5/m
TryhardEkko#Ekko
Ekko · Jungle
8 / 2 / 4
44.4% KP
14,566
15.9% share
12,888g
204 CS · 8.7/m
KXQ#EUNE
Jayce · Mid
6 / 5 / 5
40.7% KP
25,583
27.9% share
11,707g
183 CS · 7.8/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
7 / 4 / 3
37% KP
25,254
27.6% share
14,770g
224 CS · 9.5/m
44teca#aura
Blitzcrank · Support
1 / 5 / 9
37% KP
3,891
4.3% share
6,691g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
