Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 71 days ago
12 / 1 / 5
K / D / A
47.2%
Kill participation
1,009.5
Damage / min
13,641g
519 gold / min
15
4 placed · 2 cleared
208
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDawn#top 1
Ambessa · Top
9 / 3 / 12
58.3% KP
27,820
30.4% share
12,578g
174 CS · 6.6/m
Radiša#EUNE1
Viego · Jungle
9 / 4 / 9
50% KP
19,536
21.3% share
13,145g
190 CS · 7.2/m
TryhardEkko#Ekko
Aurora · Mid
12 / 1 / 5
47.2% KP
26,533
29% share
13,641g
208 CS · 7.9/m
HLE3p85rn708#ROGER
Jinx · ADC
1 / 3 / 7
22.2% KP
7,750
8.5% share
11,990g
204 CS · 7.8/m
Doric#Zoe
Nunu & Willump · Support
5 / 8 / 12
47.2% KP
9,982
10.9% share
9,438g
34 CS · 1.3/m
Red side
Defeattwtv 0l1ck0#urgot
Urgot · Top
6 / 12 / 3
47.4% KP
20,791
30.8% share
11,252g
168 CS · 6.4/m
Mec2Paname#9303
Evelynn · Jungle
4 / 8 / 4
42.1% KP
16,370
24.3% share
9,404g
155 CS · 5.9/m
heaven and earth#0xC1
Pantheon · Mid
3 / 6 / 3
31.6% KP
8,657
12.8% share
8,994g
122 CS · 4.6/m
Katulu#EUNE
Vel'Koz · ADC
6 / 6 / 4
52.6% KP
18,068
26.8% share
11,281g
198 CS · 7.5/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 4 / 7
36.8% KP
3,609
5.3% share
6,472g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
