Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 71 days ago
5 / 2 / 6
K / D / A
55%
Kill participation
896.3
Damage / min
12,552g
496.1 gold / min
17
3 placed · 4 cleared
230
9.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqueen of larp#larp
Urgot · Top
4 / 2 / 5
45% KP
16,120
17.1% share
11,585g
239 CS · 9.4/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 2 / 6
55% KP
22,677
24% share
12,552g
230 CS · 9.1/m
spaced out#God
Tryndamere · Mid
6 / 5 / 5
55% KP
27,938
29.6% share
13,229g
259 CS · 10.2/m
Die Welt Brennt#333
Yunara · ADC
3 / 0 / 7
50% KP
22,691
24% share
14,014g
247 CS · 9.8/m
GetNocturned#2819
Shen · Support
2 / 6 / 9
55% KP
4,930
5.2% share
7,229g
36 CS · 1.4/m
Red side
DefeatDJFrytek#EUNE
Riven · Top
4 / 4 / 3
46.7% KP
9,687
14.1% share
10,043g
201 CS · 7.9/m
Bob#mleko
Hecarim · Jungle
1 / 4 / 9
66.7% KP
10,855
15.8% share
8,809g
177 CS · 7/m
uglyface#solo
Cho'Gath · Mid
3 / 4 / 7
66.7% KP
22,283
32.4% share
8,625g
175 CS · 6.9/m
Shinon#nilah
Nilah · ADC
7 / 5 / 3
66.7% KP
18,035
26.2% share
12,301g
237 CS · 9.4/m
Katulu#EUNE
Zilean · Support
0 / 3 / 10
66.7% KP
7,877
11.5% share
6,003g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
