Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 70 days ago
19 / 2 / 7
K / D / A
65%
Kill participation
1,651.9
Damage / min
20,986g
654.4 gold / min
26
3 placed · 4 cleared
262
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD Arturek#gasze
Renekton · Top
6 / 10 / 5
50% KP
21,583
23.1% share
12,432g
217 CS · 6.8/m
wlfmx1#YTTV
Hecarim · Jungle
3 / 10 / 6
40.9% KP
16,633
17.8% share
13,557g
316 CS · 9.9/m
SabbyGR#EUNE
Veigar · Mid
5 / 6 / 6
50% KP
20,572
22% share
13,355g
251 CS · 7.8/m
L9 Ksawi#EUNE
Syndra · ADC
7 / 7 / 5
54.5% KP
23,753
25.4% share
15,100g
186 CS · 5.8/m
I Blöödgharm I#96969
Senna · Support
1 / 7 / 11
54.5% KP
10,953
11.7% share
9,737g
64 CS · 2/m
Red side
Victoryduolingo student#KASA
Shen · Top
3 / 9 / 19
55% KP
24,645
15.9% share
12,951g
215 CS · 6.7/m
TryhardEkko#Ekko
Viego · Jungle
19 / 2 / 7
65% KP
52,972
34.2% share
20,986g
262 CS · 8.2/m
LncL#Daisy
Akshan · Mid
11 / 5 / 12
57.5% KP
37,162
24% share
17,292g
261 CS · 8.1/m
hi im martial#EUNE
Viktor · ADC
4 / 4 / 11
37.5% KP
33,566
21.7% share
14,149g
243 CS · 7.6/m
Out Of Reach#GONE
Thresh · Support
3 / 2 / 14
42.5% KP
6,454
4.2% share
9,594g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
