Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 69 days ago
2 / 2 / 1
K / D / A
33.3%
Kill participation
213.1
Damage / min
7,294g
354.9 gold / min
18
4 placed · 3 cleared
142
6.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOcami#EUNE
Camille · Top
1 / 6 / 1
22.2% KP
9,719
21.6% share
6,003g
117 CS · 5.7/m
TryhardEkko#Ekko
Ekko · Jungle
2 / 2 / 1
33.3% KP
4,379
9.7% share
7,294g
142 CS · 6.9/m
undistuped3#777
Yasuo · Mid
1 / 7 / 2
33.3% KP
8,875
19.7% share
5,850g
119 CS · 5.8/m
My Bad Sorry#2001
Viktor · ADC
4 / 5 / 1
55.6% KP
15,454
34.4% share
9,540g
183 CS · 8.9/m
MPX Pepe#MANA
Janna · Support
1 / 8 / 5
66.7% KP
6,535
14.5% share
5,171g
21 CS · 1/m
Red side
Victoryhussars meretrix#EUNE
Pantheon · Top
6 / 2 / 4
35.7% KP
17,717
26.7% share
8,753g
155 CS · 7.5/m
HYK HYUNKEL#994
Elise · Jungle
8 / 1 / 5
46.4% KP
12,046
18.1% share
10,510g
172 CS · 8.4/m
Electric Dong#EUNE
Jayce · Mid
6 / 2 / 5
39.3% KP
18,753
28.2% share
8,967g
171 CS · 8.3/m
hi im martial#EUNE
Vayne · ADC
5 / 2 / 1
21.4% KP
8,184
12.3% share
9,285g
167 CS · 8.1/m
nerdy asian girl#cute
Lulu · Support
3 / 2 / 13
57.1% KP
9,718
14.6% share
7,653g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
