Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 68 days ago
5 / 7 / 7
K / D / A
60%
Kill participation
630.5
Damage / min
12,398g
451.9 gold / min
24
2 placed · 6 cleared
188
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliada#liada
Illaoi · Top
8 / 9 / 6
70% KP
38,703
37% share
13,797g
246 CS · 9/m
TryhardEkko#Ekko
Viego · Jungle
5 / 7 / 7
60% KP
17,296
16.6% share
12,398g
188 CS · 6.9/m
Gorkvv#EUNE
Vladimir · Mid
3 / 7 / 1
20% KP
23,050
22.1% share
9,829g
199 CS · 7.3/m
Wh1TE BOY2026#SWAG
Kassadin · ADC
3 / 2 / 3
30% KP
14,568
13.9% share
10,348g
222 CS · 8.1/m
Joki#9898
Janna · Support
1 / 1 / 11
60% KP
10,877
10.4% share
7,577g
36 CS · 1.3/m
Red side
VictoryDawn#0612
Fiora · Top
11 / 8 / 3
53.8% KP
37,376
28.9% share
14,089g
213 CS · 7.8/m
Pumped Tomi#OSNS
Sylas · Jungle
8 / 3 / 5
50% KP
17,503
13.5% share
13,391g
214 CS · 7.8/m
EUNE SUBHUMANS#LDW1k
Yone · Mid
7 / 6 / 4
42.3% KP
40,899
31.6% share
12,783g
230 CS · 8.4/m
BYLB Eternal#EUNE
Sivir · ADC
0 / 1 / 5
19.2% KP
24,964
19.3% share
12,712g
273 CS · 10/m
Katulu#EUNE
Karma · Support
0 / 3 / 11
42.3% KP
8,556
6.6% share
7,623g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
