Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 68 days ago
5 / 4 / 7
K / D / A
46.2%
Kill participation
551.4
Damage / min
13,042g
448.2 gold / min
25
5 placed · 3 cleared
221
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSMECAR1#EUNE1
Kennen · Top
5 / 8 / 9
66.7% KP
22,379
22.5% share
11,543g
218 CS · 7.5/m
Bob#mleko
Kha'Zix · Jungle
2 / 5 / 6
38.1% KP
13,984
14.1% share
11,018g
196 CS · 6.7/m
Toshe Proeski#trep
Zed · Mid
8 / 4 / 8
76.2% KP
33,858
34.1% share
16,260g
226 CS · 7.8/m
wisp#kap
Jhin · ADC
6 / 4 / 5
52.4% KP
23,081
23.2% share
14,724g
267 CS · 9.2/m
EUNE SUBHUMANS#LDW1k
Morgana · Support
0 / 5 / 6
28.6% KP
6,129
6.2% share
6,261g
21 CS · 0.7/m
Red side
Victory连环杀手的血腥传说#LPL
Olaf · Top
7 / 7 / 7
53.8% KP
12,126
17.8% share
11,912g
196 CS · 6.7/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 4 / 7
46.2% KP
16,047
23.6% share
13,042g
221 CS · 7.6/m
let me scale#x9me
Vladimir · Mid
9 / 2 / 4
50% KP
21,761
32% share
14,318g
257 CS · 8.8/m
A1M#EUNE
Tristana · ADC
5 / 5 / 4
34.6% KP
12,229
18% share
13,827g
238 CS · 8.2/m
Tombolo#EUNE
Bard · Support
0 / 3 / 11
42.3% KP
5,805
8.5% share
8,014g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
