Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 68 days ago
10 / 5 / 5
K / D / A
40.5%
Kill participation
1,217.5
Damage / min
11,873g
488.9 gold / min
19
5 placed · 1 cleared
187
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrerank1#who
Olaf · Top
10 / 12 / 3
52% KP
38,745
38.9% share
11,861g
182 CS · 7.5/m
Sacedelis#EUNE
Jarvan IV · Jungle
6 / 6 / 7
52% KP
21,082
21.2% share
12,259g
185 CS · 7.6/m
zygena5#EUNE
Akali · Mid
4 / 3 / 4
32% KP
18,911
19% share
11,174g
229 CS · 9.4/m
BiΙΙ Κlacks#1360
Caitlyn · ADC
5 / 7 / 2
28% KP
11,115
11.2% share
10,342g
159 CS · 6.5/m
Peto#noob
Karma · Support
0 / 9 / 7
28% KP
9,810
9.8% share
5,961g
19 CS · 0.8/m
Red side
VictoryTryhardEkko#Ekko
Ekko · Top
10 / 5 / 5
40.5% KP
29,564
26.9% share
11,873g
187 CS · 7.7/m
GabrychaBąk123#JDisa
Aatrox · Jungle
5 / 7 / 12
45.9% KP
17,786
16.2% share
10,764g
155 CS · 6.4/m
SabbyGR#EUNE
Cho'Gath · Mid
1 / 7 / 6
18.9% KP
12,790
11.6% share
8,245g
163 CS · 6.7/m
bobby#zzzz
Jinx · ADC
14 / 3 / 10
64.9% KP
36,002
32.7% share
18,584g
289 CS · 11.9/m
Gerap4#EUNE
Lulu · Support
7 / 3 / 21
75.7% KP
13,793
12.5% share
10,057g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
