Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 67 days ago
10 / 10 / 6
K / D / A
64%
Kill participation
987
Damage / min
13,705g
480.6 gold / min
25
2 placed · 4 cleared
168
5.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoxtroll#uwu
Akali · Top
15 / 5 / 4
39.6% KP
35,073
28.1% share
15,531g
235 CS · 8.2/m
シャオルマ#シャオルマ
Zed · Jungle
10 / 6 / 18
58.3% KP
34,942
28% share
16,368g
206 CS · 7.2/m
adiShow#GRIND
Tryndamere · Mid
4 / 3 / 12
33.3% KP
16,168
12.9% share
14,088g
276 CS · 9.7/m
Another Day#000
Yone · ADC
7 / 5 / 18
52.1% KP
23,371
18.7% share
15,455g
226 CS · 7.9/m
adi#7 7 7
Pyke · Support
12 / 6 / 15
56.3% KP
15,350
12.3% share
11,064g
22 CS · 0.8/m
Red side
DefeatGATT0UZ#1v9
Gragas · Top
4 / 9 / 9
52% KP
24,191
23% share
11,297g
201 CS · 7/m
TryhardEkko#Ekko
Ekko · Jungle
10 / 10 / 6
64% KP
28,145
26.8% share
13,705g
168 CS · 5.9/m
The Sleepless#zzzz
Akshan · Mid
5 / 8 / 6
44% KP
22,319
21.2% share
11,304g
224 CS · 7.9/m
Nino Nakano#kata
Irelia · ADC
3 / 13 / 9
48% KP
21,613
20.6% share
11,481g
212 CS · 7.4/m
Shuniツ#SHUNI
Lulu · Support
3 / 8 / 12
60% KP
8,845
8.4% share
8,853g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
